Particle Wind

Overview

Our WaveWorks Ocean simulation is driven by Wind and that same Wind can be used to drive Particles so Smoke/etc can automatically fly off in the same direction that sails/waves/etc are being blown

Implementation

To make Particles be affected by the WaveWorks Wind, add a “Wave Force” node to your Particle Emitter and set the values for “Max Wind Speed Scale” and “Wind Force Scale”.

  • “Max Wind Speed Scale” is how fast the particle will end up once at full speed compared to the Wind - “1.0” means 100% of the Wind Speed.
  • “Wind Force Scale” is a factor for how quickly the Wind accelerates the the particles to help represent physical characteristics like mass and cross-section of the particles. Here is an example:
../../_images/ParticleWind.png